It plays much like the Zombies mode has before, with players earning money for repairing barricades, killing enemies, and more, then using it to buy upgrades to survive the next wave. It has its own progression system, the 1940s urban-style setting is gorgeous, and it’s a place where a magician played by none other than Jeff Goldblum says lines like “With each subsequent transformation I grow ever more confident with my tentacles.” The new Zombies co-op mode, Shadows of Evil, is the best version of the undead slaying mode in Call of Duty yet. If you pop your special and get killed a second later you need to wait for it to recharge, even after a respawn.
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Special powers and guns aren’t a free win button, though. If you grab the new Hive weapon, you can set up proximity traps to cover the weak points in an otherwise strong defense. If you pick the character who can see enemies through walls for a short time, you are invaluable for warning your team about incoming foes. So more than ever before, you have a chance to be useful even if you’re not the most skilled player. Because each character is useful, and because there are nine Specialists, there’s no way for a team to have every power and every weapon available. This is one of the best decisions Treyarch made for Black Ops 3’s multiplayer.
Each Specialist has one exclusive power and one exclusive weapon, and you get to take one of the two into battle. Before a match begins, you pick a Specialist to play as – anything from a murderous robot to an elite archer. The important new change for multiplayer is that you no longer play as generic soldiers. It’s excellent, but at this point Call of Duty fans should expect nothing less. Multiplayer includes a huge array of unlockable guns, perks, and gear that let you mold a playstyle of your own. This isn’t anything new, but it’s still a solid system that ensures you can go into a match with exactly the gear you want, and nothing more. This makes for fast battles that can start at any time and from any angle, thanks to maps that were built with enough paths and shortcuts to make use of your skills.īlack Ops 3’s competitive multiplayer brings back the same reliable Pick-10 loadouts, which let you select 10 weapon attachments, perks, grenades, and more to take into battle. Being out of cover makes you a big target, but at least you’re a target who can fight back. Because you can always fire your weapon, there’s often no need to think twice about bouncing off walls like a caffeinated hamster. They’re great for chasing down or escaping from enemies, reaching objectives quickly, and navigating levels without overshooting your target. The new thruster pack movements feel smooth, easy to control, and offer tons of precision. In multiplayer, everyone has a thruster pack regardless of their loadout – similar but different enough from last year’s Advanced Warfare that learning to use it effectively was a new challenge. But while a beautiful, great shooter is an amazing thing, an ugly version of that great shooter is still really darn fun to play. Next to the great presentation of Black Ops 2, it’s disappointing. Some surfaces look like they're not affected by lighting at all, and even menu text and images are fuzzy. Everywhere you look, you’ll find messy textures, jagged shadows, and distractingly simple props.
Multiplayer is intact, but when you first find a match, you might think you’re playing a poor imitation of Call of Duty. Despite a tough-to-follow story and some weak characters, Black Ops 3 mixed fun new powers into the shooter formula with terrific results.Īt least the price is $50 instead of $60, to reflect the missing content. This wouldn't have been an issue if the campaign was forgettable or bad, but it wasn't.
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Xbox One graphics comparison above.Īgain, the campaign is missing entirely, so make sure you don’t buy it expecting to play the solo or co-op story found in the Xbox One, PlayStation 4, or PC versions.